Hi Baird! What's your background, and what are you currently working on?
Howdy! 👋🤠 I’m Baird. I’m 33 and based in Charleston, SC. I am a founder at Wavve, Zubtitle, and a founding partner at Lofi Ventures.
Most of my day job is running Wavve alongside Nick Fogle & Rob Moore. Wavve is a SaaS product that helps podcasters, musicians, and other audio creators to promote their content on social media. Here are a few examples:
Our business model is typical SaaS. We offer monthly and annual subscriptions that range between $8 and $60 per month. We currently have about 6,000 active subscribers.
What's your backstory and how did you come up with the idea?
My first job out of college after studying communications was with a large software company in Charleston answering Tier 1 support calls. We supported an enterprise CRM product for non-profits. Then I moved into sales as an early employee at a local startup (also in non-profit tech), so most of my background is in support & sales/marketing.
I was pretty lucky to have opportunities in tech and work with a growing startup to learn skills. The support job taught me how to work with existing customers and how to listen properly to help them solve a problem. As a sales-engineer, I was able to work between the sales & engineering team to help them with demos, scopes, technical evaluations, etc.,
I got married in January 2015 and in February, I told my wife I wanted to quit my job and start a company. It was the first she had heard of this 😬😬
I kept telling her about all my ideas and she finally forced me to meetup with one of her close friend’s husband, Nick, who was also driving his wife crazy. We were both getting the entrepreneurial itch. Our wives got tired of hearing all about our ideas and forced us to go get coffee and talk to each other about them.
We started in 2015 with an attempt to build a new kind of social network. One where you followed radio shows, podcasts, topics, and other subjects and verbally talked with other fans about them instead of typing. Think Reddit crossed with audio & Twitter.
Long story short, we launched the product in 2015. It took on a few different iterations as we pivoted around looking for product market fit. We found it with consumers but never actually built a business around it.
I had already left my job and was working on this full time hoping to raise money, which never happened. Trying to simultaneously bootstrap the product, gain initial traction, and fundraise was really stressful. It felt like we were grasping for straws with any partnership we could find or feature we could build. We lost about 2 years of our time and $30k of my savings (which was most of it).
We held on to the dream way too long. We kept chasing the next feature, the next business model idea, the next big partnership, etc., until we ran out of time & money.
How did you build Wavve?
We actually built Wavve as an internal marketing tool just before we sold the codebase and IP of the previous company (even with the sale, we were still way in the hole).
We wanted to share audio from our social network on social media but realized very quickly that it isn’t possible to do that. Nick built the initial version of a weekend but it was only used internally. I had to commit images & design specs to Github to update the hard coded templates that were in place. It was a pretty manual process but I was able to navigate it fairly well and use it for social media marketing.
Once we realized the original company wasn’t going to work out, we started creating ‘audiograms’ for podcasters and showing them how it works. We got interested on social media pretty quickly and realized there was a market for this product.
The original web app was built using angular.js, node.js, and mongoDB. We used a few open source libraries including FFMEG to create the animations. The original infrastructure wasn’t extremely efficient as it relied on large EC2 instances behind a load balancer. However, our usage was fairly predictable so we were able to scale it up and down manually as needed.

Getting those first 10/100+ customers was really hard. We relied primarily on direct outreach via cold email and social media messaging to obtain those first customers. Taking the time to reach out directly to customers for a $7/month plan was painful but the insights we gained from those conversations was invaluable. We learned why customers purchased the product and that helped inform our content marketing strategy which started working after about 6 months.
We never did an official launch of any kind. We just pushed the app live and used direct emailing, social media outreach, and constant product development based on feedback. We also learned pretty quickly that podcasters don’t have large budgets (if any), and needed a price point around the $10-20 per month range for this type of product. That meant that we needed to go for a large number of customers to make this a full time gig for us.






